Reinforcement Learning in MuJoCo - AI Build & Learn
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Reinforcement Learning in MuJoCo - AI Build & Learn

21 August Online

About this event

where we pick a new topic and learn by building together.

This event is about training reinforcement learning agents in MuJoCo, the open-source physics engine widely used for robotics and continuous control. We'll set up simulated environments, train policies to control them, and watch the agents actually learn to move.

MuJoCo (Multi-Joint dynamics with Contact) simulates rigid-body physics fast enough to train on, which is why it's a standard RL benchmark. We'll use it through the Gymnasium environments and a training library, tackle classic control tasks (like teaching a simulated robot to walk), and talk through the practical side: reward design, algorithm choice, and how long training actually takes.

Some things to look up to get started:

Tooling:
MuJoCo: https://github.com/google-deepmind/mujoco
Gymnasium MuJoCo environments: https://gymnasium.farama.org/environments/mujoco/
Stable-Baselines3 (RL algorithms): https://github.com/DLR-RM/stable-baselines3
MuJoCo Playground / MJX (GPU-accelerated, JAX): https://github.com/google-deepmind/mujoco_playground
DeepMind Control Suite (dm_control): https://github.com/google-deepmind/dm_control
​​​Resources

​​In this stream

  • Intro to topic
  • ​​​​Community Discussion
  • Practical examples

​​​Community challenge (optional)
​​​Try spending 30–90 minutes during the week learning or building something related to the topic, then share what you’re working on in Slack.

​​​Note on Flyte / Union
​​​You may see Flyte used in some demos. Flyte is an open-source AI orchestration platform maintained by Union (where I work) for building scalable, durable, and observable AI workflows. You do not need to use Flyte to participate.

​​​Drop a comment with ideas for future topics (agents, RAG, MLOps, robotics, frameworks, and more).

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